Overview: Duolingo has partnered with Netflix to launch a campaign promoting its Korean language course, capitalizing on the popularity of "Squid Game" ahead of its second season. The campaign uses humor and the "Learn Korean or Else" message, connecting language learning with cultural understanding and the show's themes.
Detailed Findings: The campaign features Duolingo's mascot, Duo the Owl, dressed as a "Pink Guard" from "Squid Game." It includes updates to the Korean course with show-related vocabulary, teaser videos on Netflix, a music video ("Korean Or Get Eaten") across social media, and OOH advertising in Koreatown featuring cryptic Korean messages and a "live stunt" at Netflix's billboard. The campaign highlights the increased interest in learning Korean after the first season of "Squid Game."
Key Takeaway: Leveraging popular culture and entertainment properties can be a highly effective way to promote language learning and attract new users.
Main Trend: The article illustrates the trend of brands using pop culture tie-ins and viral marketing to reach a wider audience and boost engagement.
Description of the Trend: "Pop Culture Language Learning": This trend describes the use of popular TV shows, movies, music, and other cultural phenomena to make language learning more appealing and accessible, often connecting it to specific fandoms or cultural interests.
Consumer Motivation: Consumers are motivated by the desire to connect with their favorite shows on a deeper level, understand cultural nuances, and perhaps even travel to or engage with the culture associated with the language.
Driving the Trend: The global reach of streaming services, the influence of social media, and the increasing interconnectedness of cultures are driving this trend.
Motivation Beyond the Trend: Beyond the immediate connection to "Squid Game," consumers might also be motivated by the general benefits of learning a new language, such as cognitive enhancement, career opportunities, and personal enrichment.
Description of Consumers: The campaign targets fans of "Squid Game," likely a diverse demographic in terms of age, gender, and background, but united by their interest in the show and potentially Korean culture. They are likely active on social media and open to engaging with brands that align with their interests.
Conclusions: Pop culture tie-ins can be a powerful tool for language learning platforms to increase awareness, drive sign-ups, and make learning more fun and relatable.
Implications for Brands: Brands should explore opportunities to partner with entertainment companies and leverage popular culture to promote their products or services.
Implications for Society: This trend can contribute to increased cultural exchange and understanding by encouraging language learning and fostering interest in different cultures.
Implications for Consumers: Consumers benefit from more engaging and accessible language learning resources, potentially opening up new opportunities for personal and professional growth.
Implications for the Future: This trend is likely to continue, with brands finding new and creative ways to integrate pop culture into their marketing strategies.
Consumer Trend: "Fandom-Driven Learning": Individuals are increasingly using their passion for specific fandoms (e.g., TV shows, music groups) as motivation to learn new skills or languages related to those interests.
Consumer Sub Trend: "Gamified Language Learning": The incorporation of game-like elements and challenges into language learning apps and platforms to increase engagement and motivation.
Big Social Trend: "The Convergence of Entertainment and Education": The lines between entertainment and education are blurring, with brands and educators finding creative ways to combine these elements to engage audiences.
Worldwide Social Trend: "Global Cultural Exchange": The increasing interconnectedness of the world is leading to greater interest in learning about and engaging with different cultures.
Social Drive: "Connection and Immersion": Consumers are driven by the desire to connect with their favorite shows and cultures on a deeper level and immerse themselves in new experiences.
Learnings for Brands in 2025: Brands should understand the power of fandoms and pop culture in driving consumer behavior.
Strategy Recommendations for Brands in 2025: Brands should explore partnerships with entertainment companies, create content that resonates with specific fandoms, and incorporate gamification and interactive elements into their marketing strategies.
Final Sentence: Duolingo's "Squid Game" campaign effectively demonstrates how pop culture tie-ins can be used to promote language learning and engage a wider audience.
What Brands & Companies Should Do in 2025: Brands should identify relevant pop culture trends and explore creative ways to integrate them into their marketing campaigns. This includes partnering with influencers, creating engaging content, and leveraging social media to reach target audiences. They should also consider how gamification and interactive elements can enhance engagement.
Final Note:
Core Trend: Pop Culture Language Learning - Using popular culture to make language learning engaging.
Core Brand Strategy: Entertainment Partnerships - Collaborating with entertainment companies for brand promotion.
Core Industry Trend: Convergence of Entertainment and Education - Blending entertainment and education for engagement.
Core Consumer Motivation: Connection and Immersion - Desire to connect with favorite shows and cultures.
Final Conclusion: As entertainment continues to play a significant role in shaping consumer behavior, brands that can effectively leverage pop culture tie-ins will be well-positioned to connect with and engage their target audiences.

Comments